Anonymous asked: I have a question. I'm a young, aspiring, (crappy) animator who needs a little help with general smoothness of animation. Ive tried digitally animating a shrug using a character i created called chloe but it looks broken and mechanical. can i have some help for as how Steven Universe comes out so bouncy and smooth and how i can duplicate this process?
Yo dude. pretty much all of your answers can be found in the classic book “Cartoon Animation” by Preston Blair.
READ IT. LEARN IT. MASTER IT. It’s the best place to start to learn how to solidly animate something. Sounds like you need to look at the bouncing ball- specifically the shape and placement of the drawings themselves. These methods are how you get that natural look.
Master the concepts and do lots of REALLY simple tests. Don’t complicate things yet. YOU CAN DO IT.